![]() ![]() In a dungeon environment, the adventurers' movement happens on a scale of minutes. The DM might use a different time scale depending on the context of the situation at hand. ![]() In situations where keeping track of the passage of time is important, the DM determines the time a task requires. ![]() Sometimes, the passage of time and the adventurers’ actions determine what happens, so the DM might use a timeline or a flowchart to track their progress instead of a map. The DM’s notes, including a key to the map, describe what the adventurers find as they enter each new area. Typically, the DM uses a map as an outline of the adventure, tracking the characters’ progress as they explore dungeon corridors or wilderness regions.
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